Booking/GM/Authority: If we can get enough PS3 users, like 3 or so, to do this... than great. If not, maybe some regulars in the thread that don't have the game can step into these roles. GM makes the matches, constructs the card etc. Board of Directors oversee these decisions and have veto power, which arises when the majority of the board decides the GM made a bad call(s). I'd say that the GM has full control over Raw, but the GM and the board should work together in some way for PPV cards.
(Assuming each member drafts three wrestlers)
WWE Championship: Any in-game or DLC wrestler from either Attitude Era or Modern Day. Stats must be atleast 80 overall. CAWs modeled after legitimate superstars work, too. No duplicates. Ex: no picking current Triple H if someone has already picked out AE Triple H.
Intercontinental Championship: Any in-game or DLC wrestler from either Attitude Era or Modern Day. Stats must be below 80 overall. CAWs modeled after legitimate superstars work, too. No duplicates. Ex: no picking current Triple H if someone has already picked out AE Triple H.
ECW Championship: CAWs only, preferably original content(not based off existing wrestlers). No DQ or count out. I'd say stats shouldn't be above 80 overall.
When we begin, we will do a random lottery to decide picking order. There are two rounds, with the first being for the WWE Championship division and the second being for the Intercontinental Title division. Obviously, this isn't necessary for the ECW division.
There will be four episodes of Raw, two weeks apart, before each PPV(6 a year). I figure we should do the Big Four, Elimination Chamber, and Money in the Bank, but obviously that will be a group decision. I say Raw should have 6 matches, and PPV's should have 8.
-Initial championships decided by tournaments. Loser bracket of the WWE Championship tourney comprises the Intercontinental Championship tournament. ECW Championship tourney comprised of hardcore matches.
-Next chance for entry in the league will be the Royal Rumble in January.
-Formation of factions, heel turns, face turns, etc. - all fair game. But don't abuse these, or you're out.